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Category Archives: computergames

Interview with Natalie Bookchin

 

Interview with Natalie Bookchin , by Pau Waelder
(spanish)
Natalie Bookchin is a net artist who has been working on online projects since the early days of net.art. An active creator and lecturer, she has worked (among others) with Alexei Shulgin, the RTMark collective, and exhibited her work in several museums and institutions in the USA […]

No cheats for the unplayable games

 

No cheats for the unplayable games
“Heroes don’t quit, but go ahead and press Y if you aren’t one.”

Vanni Brusadin
ZERO
- So we tried to explain them what had actually happened. Nobody believed us though.
- Really?
- Of course. Try to call someone who is convinced he’s having a phone relationship with a foreign girl and tell him […]

Jet Set Willy Variations 1984

 

Jodi
“Jet Set Willy” consists of (10) ten variations on the computer game “Jet Set Willy” that was launched in the eighties for one of the first home computers, the Sinclair ZX Spectrum. The code has been modified in such a way that although the basic functions of the game are the same, the on-screen graphics […]

Interview with Andreja Kuluncic

 

Andreja Kuluncic’s work characterizes the shift of art activity from the expressing of limitless creativity towards the creation of new models of sociability and communicational situations, interest for socially relevant themes, confrontation with a range of public audiences and collective cooperation in which the artistic work overlaps with the organizational activities and creative _expression.

Interview with Anne-Marie Schleiner

 

by Megan Lykins Emily Hall Tremaine Curatorial Fellow Museum of Contemporary Art Cleveland (”All Digital” January to May 2006)
(spanish)
1. How did you come to gaming, or game modding, as a medium for artistic expression? Do you consider gaming an art form in and of itself? Is game modding recognized in the gaming culture, […]

CapitALLism

 

CapitALLism.org
(spanish)
CAPitALLism.org is a collection of people who join together and submit projects relating to the inequalities of power.
Alternate Reality Gaming (ARG) is this millennium’s newest form of gaming, which interacts with the real world as part of its fiction. For more details: http://www.capitallism.org/capisce/ilovebees-12.php
Starting July 2004, Microsoft created an ARG game called ilovebees to promote […]

Vagamundo

 

Ricardo Miranda Zúñiga
Vagamundo is a mobile public art project and an online game. Through a mobile cart resembling an ice cream cart pedestrians are invited to play a video game that reflects the plight of illegal immigrants in New York City. Following an introduction — Getting Across the Border, the player is challenged by […]

Medieval Unreality

 

Reflecting on Ancient Blood Feud Traditions in a Contemporary Ego-Shooter Game.
Nina Czegledy and Maia Engeli
Games have been traditionally considered a form of entertainment, although often they have been used as vehicles for cultural or political expression. Corridos, modeled on the US/Mexican frontier drug wars is one example. It has been presented in two New York […]