Amy Franceschini
(spanish)
Amy Franceschini is a new media artist working with notions of community, sustainable environments and the conflicting rituals of humans and nature. Her work manifests “on” and “offline” in the form of dynamic Web sites, installations and printed matter. In 1995, she founded Futurefarmers, an artists/design collective. Since 1998, Futurefarmers has hosted over 14 […]
Raquel Rennó-Rafael Marchetti
(spanish)
Influenza is a research project that began by combining the studies in Semiotics on culture and communication in urban spaces, developed by Raquel Rennó and experiments in sculpture, painting, digital interfaces and digital programming proposed by Rafael Marchetti. The name of the project was inspired by the title of Laurie Anderson’s song “Language […]
Trough spaces at Fortress EU’S southwest border
Fada’íat
(spanish)
….about the construction of new territories crossing over the Schengen borders… to think of and to take part in the conflicting intensity of the border as the place we live….
Project´s codename is Fada’íat, which means “through spaces” in arab. The word Fada’íat is also used to mean […]
Jonah Brucker-Cohen
(spanish)
My aim as an artist and researcher is to create work that challenges people’s perception of everyday experience, particularly how they interact with networks. I am interested in disrupting the assumptions we perceive or take for granted through a critical approach that aims to shift the simple interactions and relationships we experience everyday into […]
Clara Boj & Diego Díaz
(spanish)
“The city is a social and democratic being, meaningful collective experience container and scenery where information moves constantly in a visible and invisible way”.
The “Free network. Visible network” project, proposes “visibilization” of the information flow past over by wireless nets as the medium to support the wireless communities in their constructing […]
Katherine Moriwaki
(spanish)
In my work I am interested in the process of socially fashioning networks, or how social infrastructure and network infrastructure can be tightly coupled together to create situated bodily experience. For example, social protocol facilitates communication and movement within public space, in the same way network protocols enable information exchange in a communications […]